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Viticulture World: Cooperative Expansion
About the Product
Number of Players: 1-6
Playing Time: 75-90 Minutes
Recommended Ages: 14+
Players work together to compete against asymmetric continents on a new board to achieve worldwide winemaking glory!
In the Viticulture World expansion, cooperate with members of your extended winemaking family (or play solo) in 7 asymmetric continents as you try to achieve global recognition. Balance the management of your individual vineyard with the combined effort of your fellow players to gain influence within the region.
Using a new game board, tiles, tokens, and event cards combined with the original vineyard mats and game cards, you have 6 years to achieve the two conditions necessary for victory in the selected region: (1) Each player must reach 25 victory points and (2) the shared influence token must reach the end of the influence track. The cooperation, objectives, and asymmetry in this expansion are similar to that of Spirit Island and Orleans: Invasion.
1 double-sided game board
2 rulebooks (multiplayer and solo)
7 completely asymmetric, unique continent decks
28 innovation tiles
20 new red and blue cards* (formerly “mamas and papas”)
24 yellow and blue hats
1 influence token
1 event token
20+ Automa solo components
20 card reprints
Number of Players: 1-6
Playing Time: 75-90 Minutes
Recommended Ages: 14+
Players work together to compete against asymmetric continents on a new board to achieve worldwide winemaking glory!
In the Viticulture World expansion, cooperate with members of your extended winemaking family (or play solo) in 7 asymmetric continents as you try to achieve global recognition. Balance the management of your individual vineyard with the combined effort of your fellow players to gain influence within the region.
Using a new game board, tiles, tokens, and event cards combined with the original vineyard mats and game cards, you have 6 years to achieve the two conditions necessary for victory in the selected region: (1) Each player must reach 25 victory points and (2) the shared influence token must reach the end of the influence track. The cooperation, objectives, and asymmetry in this expansion are similar to that of Spirit Island and Orleans: Invasion.
1 double-sided game board
2 rulebooks (multiplayer and solo)
7 completely asymmetric, unique continent decks
28 innovation tiles
20 new red and blue cards* (formerly “mamas and papas”)
24 yellow and blue hats
1 influence token
1 event token
20+ Automa solo components
20 card reprints
The Viticulture core game is required to play the Viticulture World expansion.
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Pickup Options
Available for Pickup in Pictou store, For Halifax customers pickup is in Dartmouth near Mic Mac Mall.
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