SKU:
Root
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Board Game Info
- Number of Players: 2–4
- Play Time: 90
- Age:
- Complexity: Medium-Heavy
- Designed by: Cole Wehrle
- Publisher: Leder Games
About the Product
Root is an asymmetric strategy game where each player controls a completely different faction competing for control of a woodland realm. Instead of everyone playing by the same rules, each faction has its own mechanics, goals, and playstyle, creating a highly dynamic and interactive experience.
One faction might focus on building an engine and expanding across the map, while another plays more like a lone adventurer completing quests. Others rely on area control, guerrilla tactics, or careful resource management. Learning how each faction works—and how they interact—is a big part of the game.
The map becomes a constant tug-of-war, with alliances, conflict, and shifting power throughout the game. Understanding not just your own faction, but what others are capable of, is key to success.
What We Think at WiredVillage Boardgames
We love the asymmetric factions in Root. Each one feels completely different to play, and there’s a lot to explore as you try out new factions and strategies. It’s the kind of game that gets better the more you play and learn how everything fits together.
What People Are Saying
Highly asymmetric gameplay
Players often highlight how unique each faction feels, offering a very different experience each time.
Deep and rewarding
Reviewers mention that while it takes time to learn, it becomes very satisfying once you understand the interactions.
Strong player interaction
The constant tension between factions is frequently praised.
Mechanisms
Area Control
Variable Player Powers
Action Selection
Hand Management
Conflict / Combat
Why You Might Like Root
- Highly asymmetric factions with unique gameplay
- Tons of replayability
- Strong player interaction and conflict
- Deep strategy that rewards repeated play
- Great for groups that enjoy learning and mastering a game
Additonal Info
- Mechanisms: Action Points, Action Queue, Action Retrieval, Area Majority / Influence, Area Movement, Dice Rolling, Hand Management, Multi-Use Cards, Negotiation, Point to Point Movement, Race, Sudden Death Ending, Take That, Variable Player Powers, Variable Set-up
- Theme: Animal Battles, Anthropomorphic Animals, Nature
- 10 years or older
- Trusted by the Community
- Great shipping Rates
- Support by Gamers
- Great Service
Pickup Options
Available for Pickup in Pictou store, For Halifax customers pickup is in Dartmouth near Mic Mac Mall.



