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Nemos War (Second Edition)

$104.99 CAD
$104.99 CAD
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Board Game Info

  • Number of Players: 1–4
  • Play Time: 120
  • Age:
  • Complexity:
  • Designed by: Chris Taylor (I), Alan Emrich
  • Publisher: Game Salute

About the Product

Nemo’s War (Second Edition) is a solo-focused adventure and strategy game where you take on the role of Captain Nemo, commanding the submarine Nautilus as you explore the oceans, battle ships, and pursue your chosen mission.

Each turn, you’ll use action points to move around the map, attack enemy vessels, search for treasure, or take on narrative-driven events. The game is heavily driven by dice rolls, but with meaningful ways to modify and manage outcomes, creating a mix of strategy and push-your-luck decisions.

A unique aspect is choosing Nemo’s motivation (such as exploration, war, or science), which changes how you score and pushes you toward different strategies each game.

While primarily a solo experience, the game also includes cooperative and semi-competitive variants for multiple players, though it’s best known for its immersive solo gameplay.


What We Think at WiredVillage Boardgames

We haven’t played this one yet, but it looks like a deep and thematic solo game with a lot going on. Games like this tend to be more about the experience and the story you create as you play, rather than just efficiency or scoring.


What People Are Saying

Highly immersive solo experience
Players often highlight how well it captures the feeling of being Captain Nemo on an adventure.

Lots of strategic choices
Reviewers mention the variety of actions and paths you can take each game.

Strong theme and narrative
The connection to 20,000 Leagues Under the Sea is frequently praised.


Mechanisms

Action Points
Dice Rolling
Push Your Luck
Area Movement
Solo Play / Cooperative Variant


Why You Might Like Nemo’s War (Second Edition)

  • Deep, thematic solo experience
  • Multiple strategies based on Nemo’s motivation
  • Mix of luck and decision-making
  • Strong narrative feel
  • Great for players who enjoy immersive solo games
  • Mechanisms: Action Points, Area Majority / Influence, Area Movement, Cooperative Game, Dice Rolling, Push Your Luck, Simulation, Solo / Solitaire Game, Stat Check Resolution
  • Theme: Submarines, Under the Sea
  • 13-18 years
Only 1 units left
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Pickup Options

Available for Pickup in Pictou store, For Halifax customers pickup is in Dartmouth near Mic Mac Mall.

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