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SKU:LKYAME-R01-EN

Andromeda’s Edge

$83.99 CAD
$83.99 CAD
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Board Game Info

  • Number of Players: 2-4
  • Play Time: 80-160 Minutes
  • Age:
  • Complexity:
  • Designed by: Luke Laurie Maximus Laurie
  • Publisher: Lucky Duck Games

About the Product

roduct Description

The edge of the Andromeda Galaxy is uncharted, contested, and full of opportunity. Your faction arrives with ships, ambition, and a space station that grows more powerful with every recall. The question isn't whether you'll fight — it's whether you'll be ready when the fighting finds you.

Andromeda's Edge is a sci-fi worker placement game that blends deep engine building with area control and dice-driven combat. On your turn, you launch ships across a modular galaxy map — claiming moon tokens, gathering resources, building developments on planets, and inevitably clashing with rival factions and the AI raiders that prowl every region. When your ships take enough damage or you need to cash in your haul, you recall them to your station — triggering a cascade of module activations that powers up your engine and sets you up for the next offensive.

Progress is tracked across five tracks — Science, Industry, Commerce, Civilization, and Supremacy — and events fire throughout the game to shift the board state and force scoring at unexpected moments. No two games play out the same way: faction asymmetry, a modular map, and a dynamic event deck make every session a different puzzle.

This is a meaty game. Plan for 40 minutes per player, clear a big table, and bring friends who don't mind reading a rulebook the night before. The payoff is worth it.

What People Are Saying

"I will play Andromeda's Edge any chance I get, especially if you are the one hosting game night." — Justin Bell, Meeple Mountain (Excellent — Always Want to Play)

"For enthusiasts who thrive on heavy strategy and thoughtful decision-making, Andromeda's Edge is a must-have." — David, Beastie Geeks (8.5/10)

  • BGG Geek Rating: 8.56 — one of the highest-rated games in the heavy euro/space combat category
  • Praised across reviews for its targeting system that makes combat feel strategic rather than random
  • Described as a stronger, deeper evolution of the acclaimed Dwellings of Eldervale

What We Think at WiredVillage Boardgames

This is a big, strategically heavy space game with several different paths to victory. The space combat system is a highlight — you might start a fight against NPC enemies, only to have other players jump in and turn it into a huge multi-player battle. The Battle Cards add a nice layer of tactical decision-making that keeps each fight exciting.. This one is best for players who enjoy big strategy games like Eclipse, Twilight Imperium, or Scythe.


Game Mechanisms

Worker Placement Your ships are your workers, and the galaxy is your board. Each turn you launch ships to regions of the map — but unlike traditional worker placement, where a spot is simply blocked, here your placement triggers immediate combat if rivals are already there. Every launch is a decision about where you can go, what you'll fight for, and whether the reward is worth the risk.

Engine Building Your space station starts small and grows into something terrifying. As you claim moon tokens throughout the game, they slot into your player mat and activate whenever you recall your ships home. A well-built engine turns a routine recall into a flood of resources, new ships, upgraded modules, and tactical cards — transforming the act of retreating into one of the most powerful turns you'll take.

Area Majority / Influence Developments are the primary path to victory points, and building them requires both presence and planning. When you convert a transport into a development on a planet, you score based on the number of leader tokens in that system and all adjacent ones — meaning the value of your developments grows as the map fills in around you. Securing key systems early and expanding outward is the difference between a comfortable lead and scrambling to catch up.

Dice Rolling (with Targeting) Combat is resolved by rolling a pool of dice — the single highest result wins. But Andromeda's Edge adds a targeting value to each combat: if your targeting is four, you re-roll any dice that landed below four until they don't. High targeting essentially sets a floor on your rolls, making combat feel earned rather than arbitrary. You can still lose to a lucky opponent, but you're never helpless.

Hand Management Tactics cards are the wild card in every fight and every turn. They can add dice mid-combat, grant resources, build ships, boost targeting, or trigger faction-specific powers that catch opponents completely off-guard. Managing when to play them — and saving the right one for the right moment — is a constant tension that runs through every game.



  • Mechanisms: Area Majority / Influence, Dice Rolling, End Game Bonuses, Events, Hand Management, Hexagon Grid, Tech Trees / Tech Tracks, Variable Player Powers, Variable Set-up, Worker Placement, Worker Placement (Different Worker Types)
  • Theme: Space
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Pickup Options

Available for Pickup in Pictou store, For Halifax customers pickup is in Dartmouth near Mic Mac Mall.

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